IN THIS ARTICLE:
Learn what a Skill Tree is, and how the different "layers" of the tree work together for skill evaluations.
- Definition of a Skill Tree
- What is a Discipline?
- What is a Level?
- What is an Event?
- What is a Skill?
Definition of a Skill Tree
A Skill Tree is a visual representation of your curriculum. Your Skill Tree is constructed in a hierarchy, where each layer nests below the previous one:
These skill tree layers allow you to customize your skill tree to your class needs. As a student progresses in their skills, they will work their way up the skill tree until the discipline has been mastered:
- Individual SKILLS are achieved until an EVENT is completed.
- Individual EVENTS are completed to finish a LEVEL.
- Individual LEVELS are finished to master a DISCIPLINE.
At least one skill must be attached to a Discipline, Level or Event for it to show up when attaching skill trees to Programs, Classes, and/or Camps.
What is a Discipline?
Disciplines are the top layer of a Skill Tree. All Levels, Events, and individual Skills are attached to the overall Discipline.
Examples of Disciplines could be: are Swimming, Dance, and Gymnastics.
- For more information about configuring Disciplines, see our "How Do I Create a Discipline?" document.
What is a Level?
Levels are the second-highest layer of a skill tree, and nest directly below the Discipline. They can be easily customized according to your school’s curriculum.
Examples of Levels are: Level 1, 2, 3, 4 or Beginner, Intermediate, Advanced
If desired, Level Codes can be assigned to each Level for use on the Roll Sheet Report (CLA-4), Instructor Roster Report (STA-8), or Class/Camp Roster Report (STA-9).
Note that currently there is no direct correlation between the Class Level and Skill Tree Level.
- For more information about configuring Skill Levels, see our "How Do I Create a Skill Level?" document.
What is an Event?
Using Events as a part of your skill tree is optional. They are often used as locations, or areas, within a facility.
Some examples of Events for gymnastics could be: Bars, Beam, Floor, and Vault.
Some examples of Events in swimming could be: Dog Paddle, Breast Stroke, and 50m Race.
If your school does not use Events, simply deselect it when creating a Discipline. Gymnastics schools would typically utilize Events, while Swim schools usually do not.
What is a Skill?
Skills are the baseline of your Skill Tree. Students are evaluated on individual skills, which are attached to either Events, Levels or Disciplines.
You can quickly add skills to your Skill Tree by using the multi-select option.
To update/create your Skill Tree, navigate to your skill tracking settings under SETTINGS>SKILLS>SKILL TREES.